Verdant Cavern Spiders/Formello

Navigation: General Hints, Notes
List of all towns and shops in Avernum

upper Verdant Cavern Verdant Cavern under Verdant Cavern
Upper Rooms Verdant Cavern Underneath
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General Hints

This cave belies its name. It is a rocky place with lots crevices, stagnant pools, bandits, strange monsters and a few surprises. It is a good place to gain some experience after clearing out the Nephilim Castle.

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Notes

The entrance to this cavern is from the west. Just inside the path splits with one way going south and the other north. Which route you take is not so important. I usually start off by going north.

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Northwest of the Caverns

In the northwest corner is a bandit guardpost manned by three bandits. Round the corner east, south then west is the bandit lair. Before rounding the last corner it is a good idea to enter combat mode and haste the party.

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The Bandit's House

There are a mage and some soldiers in the bandit's lair. To the west of the main room are the sleeping quarters with two more bandits and south of this room is a door leading outside to three further bandits. When you have dispatched the bandits you can pick up the dropped items and look in the barrels, crates and bedside cabinets. There is not a lot of interest lying around except for a Shield Ring on the table. To the south is a tiny storeroom with a crate containing some dried meat. To the east of this is a hidden storeroom with some coins and two Iron Bars.

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Upper Bandit Lair

Upstairs the first room is occupied by five brigands and an apprentice mage. In the room to the north are two bandits, an Evil Acolyte and another apprentice mage. When they have been killed you can search the rooms. They drop mostly poor quality equipment. The bookshelves in the north yield a scroll. You also find out that someone here (probably the acolyte) was interested in summoning demons.

To the east is a passage leading down to a cellar where you find the missing shipment of arrows to Fort Ganrick. In the crates and barrels are some bows and lots of stone arrows. One crate however contains iron arrows. The door in the west leads to a barrack with some brigands who have better equipment than the others.

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The Second Floor

In the SW of the library is a hidden door leading to a trapped chest containing 65 coins. A ramp leads from here up to a further level. There is a magical barrier which can be passed at some damage. Round the corner are five Imps. These are obviously the result of the acolyte's summoning attempts. The chest in this room contains a scroll and a Healing Potion. If you read the scroll on the bookshelves you gain 10 experience.

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The Ledges in the West

The next job after clearing out the bandit's lair is to eradicate the vermin on the ledges to the south. There is a mixture of cave, vapour and mung rats as well as bats. If you follow the ledges to the south and east, you will find a corpse right at the end of the last arm (more or less to the centre of the dungeon). It has some good equipment and a Mind Crystal: Lay on Hands.

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The South and East

In the southwest corner are some cave rats. In the SE corner two gremlins which keep casting shimmering rays. In the NE corner are a Cave Slime and two Spore Beasts.

In the middle of the southern tunnel is the entrance to the eastern ledges. There are lots of cave lizards and lava bats which shoot fireballs. In the SE corner of these ledges is a ramp leading down to the lower volcanic level.

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Lower Level

As soon as you get down to the lower level you find a ledge which you must jump down if you wish to continue. After this there is no turning back until you have got through these caves; so make sure the whole party is at full strength.

Along the passage leading westwards you encounter some bats and one lava bat. In the NW corner of the cave is the corpse of an adventure who apparantly thought the bats would not attack her. She was wrong! On the body are a few goodies like Fine Leather Armour and a Wand of Bolts.

Further along the north side going east are more bats, lava bats and in the east a fire lizard guarding a metal bar and a Cursed Spear. To the south of this is a gallery leading east with two bats and a lava bat. Further south are more bats and two giant lizards. When you have disposed of all these monsters you have an escape route to the east, but it is probaly better to go back and pick up everything you had to ignore while battling. Right in the middle of the cave (entrance from the west) is another giant lizard guarding a few items including two Ambers.

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