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Navigation: Selling | Spells | Weapons, Armour and Fletchers | Healers, Potionsand Ingredients | Boats, Rations and General Items | Special Skills and Items
Towns
It is often diffucult to remember where one can find a particular item that is urgently needed or who in the area gives the best prices for loot. Here is an summary. Details can be found on the pages for the individual towns.
After clearing out a dungeon you usually want to get your reward if you have just completed a quest. You then want to sell your loot. As opposed to A1, A2 and A3 you can train at any point in the game, so there is no need for trainers. You can also recognise all items immediately, so you do not need sages to identify items. All people that buy goods offer the same price in this game, so I have only listed the people who will buy things.
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Spells are important in these games but I always forget where they can be bought or otherwise obtained. Here are lists of places where spells can be obtained and lists of the individual spells with sellers (or other method of finding them) for levels 1 and 2 and also notes about finding them at level 3.
, | Mage | |
, | Priest |
The meaning of the numbers following table: n = Spell No., s = Spell Skill needed to cast it, c = Cost in Spell Points to cast it.
n | s | c | Spell | Levels 1 & 2 | Level 3 |
1 | 1 | 2 | Bolt of Fire
occasionally useful when spellpoints are low |
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2 | 1 | 5 | Call Beast | , , |
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3 | 2 | 3 | Spray Acid | , , |
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4 | 2 | 6 | Daze | , , |
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5 | 3 | 6 | Haste | , , |
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6 | 4 | 6 | Slow | , , |
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7 | 5 | 8 | Icy Rain | , , |
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8 | 6 | 12 | Unlock Door | , , |
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9 | 6 | 15 | Augmentation | , , |
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10 | 7 | 13 | Minor Summon | , , |
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11 | 8 | 10 | Lightning Spray | , , |
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12 | 9 | 7 | Terror | , , |
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13 | 10 | 15 | Prismatic Shield | , , |
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14 | 11 | 15 | Dispel Barrier | , , |
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15 | 12 | 18 | Summon Aid | , , |
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16 | 13 | 18 | Strong Daze | , , |
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17 | 14 | 15 | Fireblast | , , |
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18 | 15 | 25 | Arcane Summon | , , |
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19 | 16 | 20 | Arcane Shield | , , |
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20 | 17 | 25 | Arcane Blow | , , |
The meaning of the numbers following table: n = Spell No., s = Spell Skill needed to cast it, c = Cost in Spell Points to cast it.
n | s | c | Spell | Levels 1 & 2 | Level 3 |
1 | 1 | 2 | Minor Heal | , , |
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2 | 1 | 3 | Curing | , , |
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3 | 1 | 5 | War Blessing | , , |
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4 | 2 | 4 | Protection | , , |
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5 | 3 | 5 | Repel Spirit | , , |
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6 | 4 | 6 | Smite | , , |
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7 | 5 | 10 | Summon Shade | , , |
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8 | 6 | 15 | Enduring Shield | , , |
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9 | 6 | 10 | Unshackle Mind | , , |
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10 | 7 | 8 | Heal | , , |
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11 | 8 | 15 | Mass Healing | , , |
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12 | 8 | 12 | Mass Curing | , , |
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13 | 9 | 20 | Steel Skin | , , |
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14 | 10 | 15 | Divine Fire | , , |
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15 | 11 | 12 | Control Foe | , , |
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16 | 12 | 25 | Enduring Armour | , , |
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17 | 13 | 50 | Return Life | , , |
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18 | 15 | 25 | Divine Retribution | , , |
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19 | 16 | 25 | Divine Restoration | , , |
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20 | 17 | 25 | Divine Host | , , |
I have always found enough good Weapons, armour, arrows, food etc. on the quests in Avernum so that I almost never have had to buy equipment. Bolts and arrows cannot run out in this game.
Name, Town | Items | Price | Name, Town | Items | Price | |
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Name, Town | Items | Price | Name, Town | Items | Price | |
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Name, Town | Items | Price |
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Kranz, Silvar | 350 | Eduardo, Cotra | 250 | Brandon, Fort Draco | 300 | ||
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Name, Town | Price | Name, Town | Price | Name, Town | Price | ||
, | slightly expensive | , | slightly expensive | , | utterly rediculous |
Name, Town | Items | Price | Name, Town | Items | Price | |
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Some skills can be bought from people, but only upto level 5 and sometimes only under particular conditions (reputation high enough, task completed etc.).
Skill | Name, Town | Price | Skill | Name, Town | Price | Skill | Name, Town | Price | ||
, | 0 | , | 0 | , | 0 |
Last update: 3. Mär. 10, Mike Middleton | TOP | |
All Rights Reserved. © 2006 Mike Middleton (except for matter already copyrighted by Spiderweb Inc.) for further details see disclaimer Support shareware and register Avernum 4 |