Avernum 1 Magi/Honeycomb  
 
 
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Navigation: Notes
Friendly towns: Mertis | Tower of Magi | C Cave of Athron
Dungeons: O Ogre Cave | A Shattered Fort (Akhronath) | S Spiral Pit
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Magi/Honeycomb
The Tower of Magi, the Honeycomb and Environs (Mertis to Almaria)
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It is a good idea to visit the Tower of Magi fairly early on (for instance after getting the crown token from Mayor Evelyn for returning her necklace). This area is not too difficult for a level 12 – 14 party. The wandering ogres can however sometimes be a bit tricky.

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Akhronath the lair of Grah-Hoth was destroyed when the Avernites lead by the Triad of those times, Erika, Partick and Rone, captured and imprisoned him. There is a Royal Seal hidden here, which you need for the mission to kill Hawthorne. There are lots of undead, imps and demons, so you need Repel Spirit L3 and the Demonslayer helps a lot. You also need a golden key.

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The dragon Athron has erected many barriers to prevent people from visiting her. She has, however, some essential information.

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When you come to this place you are offerd the choice of taking a wand or exploring further. If you pick up the wand you get into a fight with four demons and some imps. If you decide to explore further you get into the fight anyway, but without the wand of fire.

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This is the way to Athron which is recomended in the Book of Answers (D on the Worldmap). I find it easier to go through the Honeycomb, but you must have sufficient cave lore to be able to get past a barrier to the south of her cave..

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Once Kelner has told you about it, you can find the password to Solberg's Tower here (E on the Worldmap).

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If you talk to the people here, a woman will give you a tip that you should ask Dexter in Almaria about his tools.

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In the middle of this lava cross an image of a great demon forms. If you do not run away it says that you should not to come back until you have freed Grah-Hoth.
If you do so, he will only tell you that his name is Astar and he wants revenge on Grah-Hoth and that you will have to be able to fly to reach his castle in the extreme NW of Avernum.

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Here is a Blessed Steel Helmet.

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There is a hermit wandering around here who sells items at a pretty average price and offers a good price for loot.

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If you drink the water in this pool you will be poisoned.

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As well as lots of nasty ogres to get rid of, this dungeon has some nice treasure.

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A ledge on the banks of the lake with three cave slimes but no treasure.

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There is a plague of undead in the area. This could be the key to the problem.

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Drinking from this pool gives you 10 xp.

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There are two patches of potion ingredients in this area:


 
Last update: 21. Feb. 12, Mike Middleton TOP Top
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