Weird (Strange) Cave Giant Lands

Navigation: General Hints, Notes
List of all towns and shops in Avernum

Weird Cave
Weird (Strange) Cave
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General Hints

This cave lies over a chasm which can only be crossed with the flying orb.

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Notes

On entering the cave you find warnings that the cave is off limits and that unauthorised users of the portal will be summarily slain. But adventurers like you do not heed such warnings!

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SW Passages

The entrance portal takes you to the SW passages. In the NE corner of these passages is a portal which takes you to the Lava Trap which has an invisible Guardian and a Portal that takes you back to the SW Passages. There is however a secret passage through the west wall of the northern arm leading to a portal which takes you to a Practice Field.

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Practice Field

As there are six Vengeful Shades (visible) and a Black Shade (invisible) in the practice field it is sensible to cast Beast Ceremony before entering the Portal. To the south of the Practice Field is a secret passage leading to a Portal which takes you back to the cave entrance. In the east wall is a hidden passage leading to a door.

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The Barracks

Before going through the door to the barracks it is a good idea to cast the Beast Ceremony and enter combat mode because there are lots of Empire soldiers including two Empire Guards (very tough), an Empire Mage (powerful and immune to magic), an Empire Priest (powerful) and a number of Empire Soldiers (fairly tough). A few soldiers in the kitchen to the east also join in the fight. As soon as you have dispatched the soldiers you can explore this Empire outpost and pick up more loot than you can carry.

In the SE corner of the barracks is a locked door leading to an office with a rather pathetic man named Windell sitting at the desk. He tells you that he knows about the Scimitar and lets drop something about a scroll which they stole from a dragon (obviously the one Khoth wants) and trys to buy his life by bargaining with you. Whether you kill him or not does not seem to make much difference. As he is such a nasty little coward I usually kill him.

Northeast of Windell's office (i.e. through the door east of the kitchen) is a bedroom with nothing interesting in the dresser or crates. In the box however is the dragon scroll as Windell told you.

To the east of Windell's office is a locked bedroom with nothing in it except a secret passage which leads to a portal that takes you to the Lava Trap. Do not try the portal but explore the barracks a bit more.

In the room protected by a rune to the south of the barracks are a mage, a demon and four guardians which are particularly difficult because they are tough and you cannot see them. After killing off these monsters you can search the room. There are some scrolls in the bookcases but not much else. Under the desk however you find a button which, when pressed, removes the portal in the passageway to the east.

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The Treasure Room

Now you can go back to Windell's bedroom and through the secret passage to the south. You come to a locked door behind which are lots of magical barriers. The first set of barriers can be dispersed with Dispel Barriers. However two still remain, each at a gap to the ends of the southern wall. Suspecting something nasty around the corner I enter combat mode, position my warriors one in front of each barrier, cast Haste and then Dispel Barriers. Now the warriors can go round the corner to face two ur-basilisks.

The chests in the SW corner contain some nice items: 1. Wand of Lightning, Arrows of Light, trousers (Pants of Sorrow); 2. 200+100 Coins; 3. Serendipity Shield. The tome tells you about this place. Two pieces of information are very interesting. Firstly that the Empire stole a scroll from Khoth and that it is here. The second is that they have found several large crystals, each apparently containing the soul of some spirit. (The Crystal Souls which you will recover in Avernum 2).

Now back to the Practice Field and the teleporter to the south of it which takes you to the entrance of the cave.

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